Tomorrow’s New York Times City section features a cover story “The Battle for Washington Square,” an effort by reporter Graham Bowley to outline what’s transpired thus far around New York City government’s controversial redesign of this renowned park and dynamic public space over the last four years.
What’s transpired could be a multi-part series or a book (and is a movie), so it would be exceedingly difficult to get every last nuance into one story. I’m still assimilating the article but a few immediate comments – it’s puzzling that there are no current photos of the park under construction especially because the Times sent a photographer on my September Walking Tour highlighting the redesign elements of the park. The online story only portrays pictures of Washington Square Park in the past which strikes me as a bit, um, odd.
There’s a nice synopsis of the Park’s value as a public space: “perhaps … [no park is] more valued than the 10-acre, 181-year-old Washington Square Park, the beating heart of Greenwich Village. Through the decades the park has been the haunt of some of America’s best-known artists, writers, musicians, anarchists and Beatniks, and a seemingly round-the-clock distillation of the frenetic spirit of New York.”
The reporter Graham Bowley walked with me through the Park a few months ago. There are a few inaccuracies as far as my comments. For example, Mr. Bowley quotes me as saying of the new exterior fence – currently being installed at 4 feet tall with unapproved “decorative spears” on top, vs. the current height of 3 feet: “That keeps you out. That is very threatening.” Actually, what I said is that it is not welcoming.
And I definitely think things can be done from here on. See my further comments: “On Washington Square Park’s Design Going Forward” here.
I welcome the New York Times covering the story – the story has been woefully un- (and under) reported to date – and I hope it leads to others. There are so many more pieces of what transpired to be told. And I’d love to hear other feedback from you.